unknown Posted April 28, 2019 Share Posted April 28, 2019 As the title says, the AI doesn't stop on a destroyed bridge, it's falling onto the water and continue to drive to the next waypoint on the water. In my first test mission the units spawned at mission start and the bridge was destroyed during the mission, tested again destroying the bridge before the tank was spawned with the same result(video should be 1440p after YT processing): Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings Link to comment Share on other sites More sharing options...
sharkfin61 Posted April 28, 2019 Share Posted April 28, 2019 (edited) -deleted- Edited April 28, 2019 by sharkfin61 was writing BS sharkfin out! Support your local AirTransportWing ! Roal Bavarian Airforce all the way NEW RIG: RYZEN 7 5800X3D~ AORUS GTX 1080Ti ~ AORUS X570S Elite AX ~64 GB Corsair Venegance DDR-4 3600 ~ BeQuiet AIO Silent loop 2 360 watercooled ~ Samsung 890 Pro M.2 (2TB) + 870 EVO (1TB) SSD ~ WIN 10 64-bit ~ AOC 31.5" Gaming 144Hz Display ~ DelanClip@TrackIR 5 ~ TM Warthog no.2 ~Saitek rudder pedals~ 2 TM MFDs on 2nd 27"display ~ Buddyfox A-10 UFC ~ CDU/AAP panel via DCSBios ~ ARC-210 (soldering WIP) Link to comment Share on other sites More sharing options...
funkyfranky Posted April 28, 2019 Share Posted April 28, 2019 Yeah, reported this (or similar) already here https://forums.eagle.ru/showthread.php?t=198494 That was 12-22-2017 :( A warrior's mission is to foster the success of others. i9-12900K | MSI RTX 3080Ti Suprim X | 128 GB Ram 3200 MHz DDR-4 | MSI MPG Edge Z690 | Samung EVO 980 Pro SSD | Virpil Stick, Throttle and Collective | MFG Crosswind | HP Reverb G2 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss Link to comment Share on other sites More sharing options...
dorianR666 Posted April 29, 2019 Share Posted April 29, 2019 ai pathfinding unfortunately is broken in its entirety it cant even avoid buildings CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
Vatikus Posted August 29, 2019 Share Posted August 29, 2019 up Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted August 29, 2019 ED Team Share Posted August 29, 2019 Hi all this is reported to the team for fixing thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Goodwin Posted September 5, 2019 Share Posted September 5, 2019 As the title says, the AI doesn't stop on a destroyed bridge, it's falling onto the water and continue to drive to the next waypoint on the water. In my first test mission the units spawned at mission start and the bridge was destroyed during the mission, tested again destroying the bridge before the tank was spawned with the same result(video should be 1440p after YT processing): I have a video about bridges even more fun. + underwater tanks Link to comment Share on other sites More sharing options...
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