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1.11 Patch Update - 05Sept05


Wags

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As inclusion of new features in the 1.11 patch is pretty much complete and remaining work is mostly focused on improving multiplayer further, this will probably be the last update post prior to patch release.

 

1- Cockpit visibility has been increased, allowing greater view around ejection seat.

 

2- Lighting reflections have been added to all canopies.

 

3- Clients can now always enter their selected aircraft if the server has been running for more than eight hours.

 

4- Client stability in multiplayer has been increased.

 

5- Client aircraft no longer shake when on the ground if in the Caucasus region.

 

6- View editing of client recorded track files has been corrected.

 

7- In order to correctly view 1.1 training tracks, a utility has been provided that negates the new missile logic.

 

8- The "Press S" client message is no longer displayed at the start of a multiplayer game.

 

9- Su-25T cockpit lights will no longer work unless the aircraft power has been turned on.

 

10- Landing approach audio cues now cease once over the runway threshold.

 

11- Players may now recover on an aircraft carrier after it has turned.

 

12- If two clients simultaneously spawn on an aircraft carrier deck, the program will no longer crash.

 

13- New AIM-54C model by Mig-Mag

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Thanks a bunch Wags!

Dusty Rhodes

 

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Thanks a bunch for the update , can't wait to try it

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man, the times i've spawned *next* to the carrier or half off it lol does this mean the MFD ILS will match the carrier heading too? hate doing visual landings :p

 

 

whoop.. I didn't know it got that bad.. I only knew about the ILS going caddy-whompous after a turn.

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1- Cockpit visibility has been increased, allowing greater view around ejection seat.

 

Bear in mind that in 1.1 zooming out to a broader cockpit view results in missile trails to degenerate into toilet paper like trails. And other graphical glitches. Is it fixed?

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thanks WAGS!! NICE NEWS!! :) :D

 

Some news about the online air refueling?

The problems with the probe during the flight in multiplayer will be eliminated?

 

 

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did not see in the list - fixed object pop-up (Dxrenderer.dll) now like 1.0 version

 

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