ED Team Wags Posted February 10, 2006 ED Team Share Posted February 10, 2006 Patch version 1.12 This is the cumulative patch and can be installed over Lock On 1.1 or Lock On 1.11. Version 1.12 is not compatible with any previous versions of Lock On in multiplayer. All players must use version 1.12. Track files recorded in previous versions might not be played back correctly in this version. This patch has rollback option, in order to play back old track files. You may experience some difficulties with older missions and campaigns due to new capability of some SAM sites to intercept anti-radiation missiles. You may edit missions manually to make mission accomplishment easier. You may increase the quantity of aircrafts in SEAD packages or decrease the number of SAM sites. In case of problems with TrackIR device please exit LockOn, delete \Input\TrackIR.ini file and start the game again. Corrected bugs and added features 1.12 * SAMs will prioritize targets based on range: The nearest target will be attacked first. * Random MP black screens is fixed. * Incorrect MP flaps animation on A-10A fixed. Combat flaps position on F-15C and Su-33 is removed. * Engine sound on MP aircraft is now played according to actual RPM. * Engine startup animation of the upper inlets on the MiG-29 is fixed for MP. * Canopy open/close speed on all MP aircrafts is corrected. * Damage power of anti-tank mines is increased * F-15 HUD target designator ”freeze” bug is fixed. * The target range is removed from F-15 HUD in HOJ mode. * F-15 VSD target bearing indication is fixed. * F-15 radar azimuth scan width is no longer reset after target lock-on. * F-15 range to target HUD symbology indication when AIM-9 selected is fixed. * F-15 TWS designated targets are no longer tracked when a target goes out of radar scan volume with a narrow azimuth scan width selected. * Su-27/33 and MiG-29A/S/G HPRF and MPRF head-on detection range is fixed. * Jammer detection range logic is fixed. * Spectator’s ping logic is fixed. * SAM missiles can not longer see targets thought terrain. * Ship Friendly Fire bug is fixed. * Application/PC freeze bug while editing object properties in mission editor when summary window active is fixed. * A2A missiles resistance to passive counter-measures is tuned. * Standard Flight Model aircraft are no longer jerks on takeoff moment in MP. * Game freeze during mission loading appearing at the end of month is fixed. * New joystick profile system is implemented. Now the player can use several joysticks of the same model. Each joystick configuration instance will have a unique file name. * Axis smooth logic is fixed. * The drag data for ECM MPS-410 ”Omul”, L-081 ”Fantasmagoria”, ODAB-500 is fixed. * AGM-114 and AGM-65E missiles now have the proportional navigation type homing. * BGM-109, P-700 and P-500 missiles main engine operation time is fixed. * CH-47D, SH-53E, AH-1W, UH-60A, Mi-8 will operate from carrier deck now. * Target aspect indication in track mode is fixed. * STT track memory logic is fixed. * F-15 radar freeze bug is fixed. * Rearm using Alt-R is fixed. * The indication in STT mode on Russian fighters with range to target more than 100km is fixed. * Kh-55 cruise missile is removed. * Tu-22M3 is no longer carries the Kh-65 missiles. * The bug with vehicles positions located over structures in MP is fixed. * EOS lock range is fixed. * 9M114 ATGM warhead strength is tuned. We returned the old 800x600 graphics resolution to support 3D goggles. However, this resolution may cause some anomalies with the user interface; therefore we don’t advice to use this resolution for normal game play. Thanks to Ice... also note: 1.12 Is now available on the downloads page. Couple of things you need to know. If Track Ir is not functioning. Delete 2 TrackIR Files. One in the "Input Folder, The other in "Config" folder. Then start your sim. It should be fine now. If you have made a copy of your lockon before patching, Hyperlobby may still look for the 1.11 exe. If this is the case, disconnect from Hyperlobby and When reconnecting hold down CTRL+SHF this will bring up the adress to exe box. Copy the adress from 1.12 lockon exe shortcut into the HL adress box and remove the inverted commas (") from the path line and press start. Thanks to ED and all the testers for the big effort getting the final patch for Flaming Cliffs out. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Sleek Posted February 10, 2006 Share Posted February 10, 2006 Great new's thx ED & Beta testers :horseback Be Good..Be Strong..:drink: ;) Link to comment Share on other sites More sharing options...
Pilotasso Posted February 10, 2006 Share Posted February 10, 2006 Wohhhhhhhooooooooooo F-15 radar bug fixed! Wooot [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
SVK_Fox Posted February 10, 2006 Share Posted February 10, 2006 EOS lock range is fixed. - what does it mean??? Distance to lock is shorter or longer or only fixed? :)) A2A missiles resistance to passive counter-measures is tuned and jammer detection range logic is fixed - can you explain? Thanks to fixed blackscreen bug!! Link to comment Share on other sites More sharing options...
GGTharos Posted February 10, 2006 Share Posted February 10, 2006 Previously, SARH missiles would not see chaff at all (or very rarely). Now, SARH missiles are sensitive to chaff. Also, jammer was jamming CAC modes in F-15, which is wrong ... it no longer jams CAC modes. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
192nd_Erdem Posted February 10, 2006 Share Posted February 10, 2006 Oh, it seemed me it has taken so much time for these changes :) Link to comment Share on other sites More sharing options...
GGTharos Posted February 10, 2006 Share Posted February 10, 2006 A lot of time was actually spent eliminating existing crash bugs. Stability was the #1 goal. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
egaRim Posted February 10, 2006 Share Posted February 10, 2006 sounds great! when do you expect it to be released? Link to comment Share on other sites More sharing options...
DarkStar Posted February 10, 2006 Share Posted February 10, 2006 already is mate Link to comment Share on other sites More sharing options...
Cougar Posted February 10, 2006 Share Posted February 10, 2006 It is released :) go to the homepage and head into the download section :) Link to comment Share on other sites More sharing options...
S77th-konkussion Posted February 10, 2006 Share Posted February 10, 2006 Please elaborate on: * Rearm using Alt-R is fixed. * EOS lock range is fixed. thanks.. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC] Link to comment Share on other sites More sharing options...
GGTharos Posted February 10, 2006 Share Posted February 10, 2006 Alt-R allowed you to rearm with invisible payloads. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
S77th-konkussion Posted February 10, 2006 Share Posted February 10, 2006 Alt-R allowed you to rearm with invisible payloads. mmmkay.... [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC] Link to comment Share on other sites More sharing options...
egaRim Posted February 10, 2006 Share Posted February 10, 2006 lol.. now i've found it. I expected it to be top on list for it's the latest release in downloads category... I even considered the "Fixes" category ;) Link to comment Share on other sites More sharing options...
Cougar Posted February 10, 2006 Share Posted February 10, 2006 Please elaborate on: * Rearm using Alt-R is fixed. * EOS lock range is fixed. thanks.. I can answer you on the first one, You guys remember when there was a discussion about invisible missle, getting Message "Pilot 1 killed Pilot 2 ()" and people were accusing people of cheating etc. Well that was the problem. The key combination to rearm your plane is with the Ctrl key normaly. While testing, one of the tester fired at enemy aircrafts but nobody got a warning or anything. After investigation, they found out that the aircraft didnt had any missiles on the pylons, but how can the aircraft kill if he didnt had missiles? After a discussion between the pilot concerned they found out that If you tried to rearm with the ALT key instead of the CTL, it was actualy rearming your plane but other players couldnt see it and it was the reason why the other didnt had any warning or visual on missile launch and you had kills with no missiles in the mp_log line. Hope it helps. Link to comment Share on other sites More sharing options...
ARM505 Posted February 10, 2006 Share Posted February 10, 2006 "The drag data for ECM MPS-410 ”Omul”, L-081 ”Fantasmagoria”, ODAB-500 is fixed." So, these things don't act like deployed parachutes under the wings then? Link to comment Share on other sites More sharing options...
AJ.eightFive Posted February 10, 2006 Share Posted February 10, 2006 - Standard Flight Model aircraft are no longer jerks on takeoff moment in MP. hehe. Link to comment Share on other sites More sharing options...
Woodstock Posted February 10, 2006 Share Posted February 10, 2006 We are proud to once again act as an official mirror for ED and the patches are now available in our Downloadsection. Due to e-mail problems we are unfortunately not yet mentioned in the mirror list at LockOn.ru, and eventually this may not change until monday. The preceeding patch has been downloaded more than 4000 times from us, and we are looking forward to once again offer our highspeed-download-service to the community. May the new patch 1.12 boost once again the interest in LockOn! We thank ED for their continuous product support and are now looking forward to the add-on LockOn 1.2 Black Shark. vJaBoG32 "For aviators like us, the sky is not the limit - it's our home!" Link to comment Share on other sites More sharing options...
dodger42 Posted February 11, 2006 Share Posted February 11, 2006 Uploading Torret Will setup a torrent shortly. . . . Lockon Advanced Realism with Touch-Buddy Link to comment Share on other sites More sharing options...
Capt.Instigator Posted February 11, 2006 Share Posted February 11, 2006 Installing error ? The extracting phace of the files during installation stops at... bazar/Terrain/Map ...and a window pops up with this error: ? Error occured during copying old files. In case of error during install process you will not be able to undo. Do you want to continue? Yes No It's a fresh install of 1.1 I have no Mods what so ever.... Should I sellect Yes or No? Do I flip a coin? Link to comment Share on other sites More sharing options...
Prophet_169th Posted February 11, 2006 Share Posted February 11, 2006 "The drag data for ECM MPS-410 ”Omul”, L-081 ”Fantasmagoria”, ODAB-500 is fixed." So, these things don't act like deployed parachutes under the wings then? Yes, you will notice a drastic increase in speed and flight performance. This is my favorite fix! Link to comment Share on other sites More sharing options...
Prophet_169th Posted February 11, 2006 Share Posted February 11, 2006 The extracting phace of the files during installation stops at... bazar/Terrain/Map ...and a window pops up with this error: ? Error occured during copying old files. In case of error during install process you will not be able to undo. Do you want to continue? Yes No It's a fresh install of 1.1 I have no Mods what so ever.... Should I sellect Yes or No? Do I flip a coin? Check for read-only files? 1 Link to comment Share on other sites More sharing options...
Capt.Instigator Posted February 11, 2006 Share Posted February 11, 2006 Check for read-only files? Check for read only files? Ok.. I downloaded the patch... I opened it and ran....Now, I check for read only files...? Where and how? Link to comment Share on other sites More sharing options...
Capt.Instigator Posted February 11, 2006 Share Posted February 11, 2006 Ok.. I went where the file is located..highlighted it and right click..sellected properties from the drop down list and under attributes..neither Read-Only nor Hidden are checked marked.. Link to comment Share on other sites More sharing options...
ED Team Groove Posted February 11, 2006 ED Team Share Posted February 11, 2006 Thx for this patch ED. Nice to see you just dont release games and turn the back on them ! Our Forum Rules: http://forums.eagle.ru/rules.php#en Link to comment Share on other sites More sharing options...
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