Skwurl Posted January 12, 2007 Share Posted January 12, 2007 I'm wondering what setting in the Graphics Editor of Modman controls the loading of textures in the distance. I've increased the sliders on everything but I still get 'unloaded' terrain textures in the distance when flying at about 5,000 ft. Thanks Link to comment Share on other sites More sharing options...
159th_Viper Posted January 12, 2007 Share Posted January 12, 2007 Try and manually edit your Config/Graphics.CFG file by decreasing the following values as I have them here - cannot recall default values now: FogParam2 = 0.2; ObjectFogMultiplier = 0.4; Hope this helps:) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Skwurl Posted January 12, 2007 Author Share Posted January 12, 2007 What do those settings do? Link to comment Share on other sites More sharing options...
159th_Viper Posted January 12, 2007 Share Posted January 12, 2007 Buildings which seem to pop up/appear in the distance and/or appear a bit opaque no longer do so and no longer are opaque. I never was any good at explaining so why do you just not back up your Config.CFG file and give it a try;) No effect on FPS either.:) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted January 14, 2007 Share Posted January 14, 2007 Thanks Viper, that's solved half of the niggles I had... Buildings aren't so opaque when you're looking down on them, but now the "pop up" is waaay more noticable... Who's next to volunteer some info for letting us know if you can tweak it so that they are opaque at long range and so don't "pop up", but are not opaque at close range, so you can see straight through them... I've had a little play around with these two settings myself and found that setting FogParam2 = 0.6; ObjectFogMultiplier = 0.2; produces a middle ground result, although I'd still like to be able to get rid of the long distance pop up... See the attached shots for ingame differences Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
159th_Viper Posted January 14, 2007 Share Posted January 14, 2007 .....No effect on FPS either.:) ;) :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted January 15, 2007 Share Posted January 15, 2007 As Viper says... no noticable difference at all Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
CrazyAggie05 Posted February 12, 2007 Share Posted February 12, 2007 I'm a little ocnfused... why do you want to be able to see through them at close range??? I love my job :pilotfly: Link to comment Share on other sites More sharing options...
some1 Posted February 12, 2007 Share Posted February 12, 2007 You can use LOCFG or manually edit graphics.cfg. As you can see there are three "Land Texture" values, separate for day, night (overcast also), and MFD in A-10 & Su-25T. But be careful, increasing these values lower fps. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil T-50CM, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
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